I don't really do anything else to enable it. I just have Atmos enabled in spatial sound. Provide step-by-step instructions, to replicate the issue as accurately as possible.Can you share the settings of at least one game to test it, maybe a screenshot? See attached.Do you use Dolby Access to enable Dolby Atmos or is there any other particular app? No, I just enable spatial sound through the Windows sound settings.Like I said, when I'm using my headphones, there are no audio issues. Is there any particular setting that seems to be related to this besides enabling Dolby Atmos? Doesn't seem to be.I've experienced some drops while watching YouTube videos as well, but it's most noticeable in games. Does this happen exclusively in games? No.I do not believe the issue has been sufficiently patched. However, Intel reps advised that the issue had been patched in subsequent driver updates. I did read some other posts on this forum indicating other users were having this issue. Confirmed I have the most recent drivers installed. DDU uninstall of previous drivers and fresh install of new driversĤ. I'm certain this has something to do with Dolby Atmos/spatial sound, as when the audio comes back, my soundbar flashes to let me know that Dolby Atmos is re-enabled.ģ. The audio drops are also happening in Starfield (Starfield is also pretty consistently crashing, too) and sometimes when I watch YouTube. However, when I used my gaming headset, which is connected to the USB port on my MoBo, the issues went away. Originally this was happening with Spider-Man Remastered and Spider-Man Miles Morales, both of which have known issues with audio drops, so I thought it was the games. Basically, I'll be playing a game and the audio will cut out for a good minute or two and then come back. I am getting some pretty persistent audio drops with this card.
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